Hello once again, CompSoc members; it's week three, and time for another
talk!
How To Make An Indie PC Game
============================
Wednesday 9th May, 20:30
Roy Griffiths Room, Keble College (in the ARCO Building)
In 2003 Ian Hardingham graduated in computer science from Oriel.
He immediately set up his game development company, Mode 7 Games. With no
investment and very little experience, he and a team of five students set
to work on a stupidly ambitious title - Determinance: a freeform flying
sword-fighting game. Nearly four years later, Determinance is a success,
Mode 7 have a publisher, and they are diversifying into Nintendo DS and
Wii games.
This Wednesday Ian will come to tell us:
- The best ways to get started in the indie industry.
- The technology and communities worth getting involved with.
- How to deal with your artists quitting to become carpenters.
- The truth about how much money you can make selling games online.
- How important Mac and Linux actually are to indies.
- What to do when EA give you an audience - but they think you're crazy.
- What not to name your games. (Don't call them anything as stupid as
Determinance.)
This is looking to be a great talk; Ian certainly has many good stories
to tell,
as you can see. Don't worry about stumbling around Keble trying to find the
room; there will be someone at the Keble Porters' Lodge to guide you to
the talk.
See you there!
Andrew
--
Andrew Godwin, President, Oxford University Computer Society
Jabber/GTalk: andrewgodwin(a)gmail.com
MSN: andrew_godwin(a)hotmail.com
Web:
http://www.ox.compsoc.net