Hello once again, CompSoc members; it's week three, and time for another talk!
How To Make An Indie PC Game ============================
Wednesday 9th May, 20:30 Roy Griffiths Room, Keble College (in the ARCO Building)
In 2003 Ian Hardingham graduated in computer science from Oriel. He immediately set up his game development company, Mode 7 Games. With no investment and very little experience, he and a team of five students set to work on a stupidly ambitious title - Determinance: a freeform flying sword-fighting game. Nearly four years later, Determinance is a success, Mode 7 have a publisher, and they are diversifying into Nintendo DS and Wii games.
This Wednesday Ian will come to tell us: - The best ways to get started in the indie industry. - The technology and communities worth getting involved with. - How to deal with your artists quitting to become carpenters. - The truth about how much money you can make selling games online. - How important Mac and Linux actually are to indies. - What to do when EA give you an audience - but they think you're crazy. - What not to name your games. (Don't call them anything as stupid as Determinance.)
This is looking to be a great talk; Ian certainly has many good stories to tell, as you can see. Don't worry about stumbling around Keble trying to find the room; there will be someone at the Keble Porters' Lodge to guide you to the talk.
See you there!
Andrew